![]() Selected Battle unit: Lots of pointers (works on enemy to) Player units godmode and OHK: (Trying out a new compare) ![]() And go fight to workĪrmy current units: Fill in value and switch to talents menu and back. XP character: Fill in big value and go fight.Īrmy unit reserve: Fill value an switch to talents menu and backĪrmy unit xp: I used 999 to get to max XP army unit. Mana: Fill number an switch to talents menu and back Money: Fill number an switch to talents menu and back Examples include more realistic environments, an entirely new domain known as Antara, and a greater degree of in-game customization.Starting a new fresh thread for easy find.įor the old versions of my table you can find them here viewtopic.php?p=208364#p208364 There are still many important improvements that have taken place. Therefore, some elements may appear familiar to seasoned players. The developers state that King's Bounty II is the next iteration of the original King's Bounty franchise. Otherwise, employing incorrect tactics will lead to defeat. This will require players to make strategic choices well in advance. The same holds true in regard to the challenges that each domain has to offer. Every environment and landscape is unique. ![]() There are a few repetitive features in King's Bounty II. These NPCs can be used to gain strength and conquer powerful enemies. ![]() It is also possible for players to develop their own armies as they progress throughout the game. Therefore, this game offers up multiple outcomes, which is a nice feature for those who enjoy numerous playthroughs. Although each of these will boast its own unique talents, they are also associated with different storylines. It is possible to select one of three character classes. ![]()
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